Phillip Lee Fatt Jr.

UI and Gameplay Mid/Senior Programmer

Tony Hawk’s Pro Skater 1+2

Iron Galaxy Studios

Released October 3rd, 2023

Platforms: PC

Genre: Skateboarding Platformer

Engine: Unreal Engine 4


Ported the game to PC/Steam, integrating online components with Steam API. Also reverse-engineered legacy map data for art team could properly recreate the levels.

Spyro: Reignited Trilogy

Iron Galaxy Studios

Released September 19th, 2019

Platforms: PC

Genre: Action-Adventure Platformer

Engine: Unreal Engine 4

Built new UI screens (keybinding and cursor support) for a PC port and full mouse/keyboard support across all game modes in the trilogy. Designed a new input system for character movement, polishing and iterating based on playtest feedback.

Second video showcases the keybinding screen.

The Elder Scrolls Online

Iron Galaxy Studios

Released April 4th, 2014

Platforms: PC, PS4

Genre: MMORPG

Engine: Proprietary

Developed UI and gameplay features for PC and console using the external studio’s scripting system. Maintained constant communication with the client to deliver milestone goals.

Tony Hawk’s Pro Skater 3+4

Iron Galaxy Studios

Released July 8th, 2025

Platforms: PC, PS4, PS5, Nintendo Switch, Nintendo Switch 2, Xbox One, Xbox Series X/S

Genre: Skateboarding Platformer

Engine: Unreal Engine 4

Helped port the game to several platforms, ensuring that it followed console certification, especially for online interactions, such as being to block or report players, viewing recently played users, seeing which platform another player is currently on, and console platform profile interactions.

Pioneered several UI screens and bug fixes, including the login screen flow that allowed players to link their console platform account to an Activision account, by either creating a new one or linking an existing one. This login flow also followed legal standards for age verification, following up with parental consent from a third party site should be the player be underage. Worked closely with Demonware to integrate their account implementation into these screens. Also worked closely with PlayFab and their plugin to integrate voice chat to online server matches on all platforms, and properly display their UI.

Starfield

Iron Galaxy Studios

Released September 6th, 2023

Platforms: PC, Xbox Series X/S

Genre: Action-Adventure RPG

Engine: Creation Kit

Completed UI and gameplay features in close collaboration with an external team, working in a long-maintained engine that I quickly ramped up on to begin development. Resolved critical bugs at key milestones, maintaining communication between production and design.

Dreadnought

Iron Galaxy Studios

Released October 14th, 2018

Platforms: PC

Genre: Online Multiplayer Combat Flight Shooter

Engine: Unreal Engine 4

Created a backend UI input management system, especially to handle grid navigation in complex skill trees, and resolved workflow bottlenecks to improve team efficiency, such as splitting up large main Flash files into several sub files.

Batman: Arkham Knight

Iron Galaxy Studios

Released June 23rd, 2015

Platforms: PC

Genre: Action-Adventure

Engine: Unreal Engine 3

Integrated Steam API for porting to PC, implementing UI in Flash and Actionscript. Built a user engagement screen rewarding players with in-game items for third party forum interaction (pictured below trailer). Resolved critical pre-release bugs, including Flash rendering issues and gameplay softlocks.